# Faith and spells

Faith is a special resource.
It is the only one that you can collect when allying, and it's the only one that you can't trade.
The main faith utility is to cast spells.

# How spells are granted by your character

Spells are associated with deities.
Your character can have up to two deities: one that you have chosen at the character creation, and one that may be selected by your clan executing some actions on a temple structure.
These choices determine which spells you'll be able to cast, all the spells associated with the selected deities will be available for your character.